Previously announced as Project Leonardo, PlayStation has now confirmed that the name of its new accessibility controller is the PS5 Access controller or ‘Access controller for PS5 console’.
Sony has now confirmed that each controller will include:
It’s now been confirmed that the controller will have four 3.5mm AUX ports so that players can bring their own switches, buttons and sticks to the controller.
PlayStation also revealed the UI for the PS5 Access controller and revealed the below details:
Button mapping & control profiles. On the PS5 console, players can select their preferred orientation for the Access controller, map different inputs to the various buttons, toggle buttons on or off, or even map two different inputs onto the same button. They can also create and store their favorite control profiles for different games or genres (such as “combat” or “driving”).
Controller pairing and analog stick adjustments. Up to two Access controllers and one DualSense (or DualSense Edge) wireless controller can be used together as a single virtual controller, allowing players to mix and match devices or play collaboratively with others. Similar to the DualSense Edge wireless controller, players can also fine-tune the starting position and sensitivity of input. The ability to adjust deadzones (the distance your analog stick moves before it’s recognized in a game) and stick sensitivity is particularly helpful for players to improve their fine motor control during gameplay.
Toggle mode. The Access controller also features a toggle mode, which allows players to adjust the behavior of any button to work like a caps lock key on a keyboard. For example, if you enable toggle mode for the acceleration input in a racing game, the Access controller will accelerate the car without you needing to hold the button down.
PlayStation has said that it will continue to release more details about the PS5 Access controller in the coming months.