PlayStation VR2

PlayStation VR2’s Price And Release Date Have Been Revealed

It's expensive!

PlayStation has revealed the PlayStation VR2 price and release date. The brand new piece of tech will be releasing on February 22nd, 2023 with pre-orders starting on November 15th.

The PlayStation VR2 will launch with two bundles:

  • PlayStation VR2 – $879.95 AUD: Includes PSVR2 Sense controllers + stereo headphones
  • PlayStation VR2 Call Of The Mountain Bundle – $959.95 AUD: Includes Horizon Call of the Mountain + PSVR2 Sense Controllers + stereo headphones

PlayStation has also announced a PlayStation VR2 Sense controller charging station which will cost $79.95 AUD.

PlayStation VR2 Charging station

In Australia, the PlayStation VR2 will be available able to pre-order through local retailers on November 15th.

11 brand new PlayStation VR2 games were also announced for release in 2023:

  • The Dark Pictures: Switchback VR
  • Jurassic World Aftermath Collection
  • Crossfire: Sierra Squad
  • The Light Brigade
  • Cities VR: Enhanced Edition
  • Cosmonious High
  • Hello Neighbour: Search and Rescue
  • Pistol Whip VR
  • Zenith: The Last City
  • After The Fall
  • Tentacular


  • Visual Fidelity: For a high-fidelity visual experience, PS VR2 offers 4K HDR, 110-degree field of view, and foveated rendering. With an OLED display, players can expect a display resolution of 2000×2040 per eye and smooth frame rates of 90/120Hz.
  • Headset-based Controller Tracking: With inside-out tracking, PS VR2 tracks you and your controller through integrated cameras embedded in the VR headset. Your movements and the direction you look at are reflected in-game without the need for an external camera.
  • New Sensory Features: PS VR2 Sense Technology combines eye tracking, headset feedback, 3D Audio, and the innovative PS VR2 Sense controller to create an incredibly deep feeling of immersion. Headset feedback is a new sensory feature that amplifies the sensations of in-game actions from the player. It’s created by a single built-in motor with vibrations that add an intelligent tactile element, bringing players closer to the gameplay experience. For example, gamers can feel a character’s elevated pulse during tense moments, the rush of objects passing close to the character’s head, or the thrust of a vehicle as the character speeds forward. Additionally, PS5’s Tempest 3D AudioTech makes sounds in the player’s surroundings come alive, adding to this new level of immersion.
  • Eye Tracking: With eye tracking, PS VR2 detects the motion of your eyes, so a simple look in a specific direction can create an additional input for the game character. This allows players to interact more intuitively in new and lifelike ways, allowing for a heightened emotional response and enhanced expression that provide a new level of realism in gaming.
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  • Adaptive triggers: Each VR controller (Left and Right) includes an adaptive trigger button that adds palpable tension when pressed, similar to what’s found in the DualSense controller. If you’ve played a PS5 game, you’ll be familiar with the tension in the L2 or R2 buttons when you press them, such as when you’re drawing your bow to fire an arrow. When you take that kind of mechanic and apply it to VR, the experience is amplified to the next level.
  • Haptic feedback: The new controller will have haptic feedback optimized for its form factor, making every sensation in the game world more impactful, textured and nuanced. When you’re traversing through rocky desert or trading blows in melee combat, you’ll feel the difference, magnifying the extraordinary visual and audio experience that’s so central to VR.
  • Finger touch detection: The controller can detect your fingers without any pressing in the areas where you place your thumb, index, or middle fingers. This enables you to make more natural gestures with your hands during gameplay.
  • Tracking: The VR controller is tracked by the new VR headset through a tracking ring across the bottom of the controller.
  • Action buttons / analog sticks: The Left controller contains one analog stick, the triangle and square buttons, a “grip” button (L1), trigger button (L2) and Create button. The Right controller contains one analog stick, the cross and circle buttons, a “grip” button (R1), trigger button (R2) and Options button. The “grip” button can be used to pick up in-game objects, as one example.


Display method?OLED
Panel resolution?2000 x 2040 per eye
Panel refresh rate?90Hz, 120Hz
Lens separation?Adjustable
Field of View?Approx. 110 degrees
Sensors?Motion Sensor: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)?
Attachment Sensor: IR Proximity sensor
Cameras?4 cameras for headset and controller tracking?IR camera for eye tracking per eye
Feedback?Vibration on headset
Communication? with PS5USB Type-C®
Audio?Input: Built-in microphone?Output: Stereo headphone jack